Knit were invited to exhibit at Digital Design Weekend at the V&A. A weekend where digital projects take over the Museum showcasing a huge programme of cutting edge, international digital projects alongside performances, talks, open workshops, labs and family-friendly activities - all exploring engineering, making and collaboration.
Technology is a vital and ever-present part of our daily lives. Yet despite this we often don’t recognise the subtle and growing impact it has on our relationship with the physical environment.
We were delighted to be chosen to develop an installation at the V&A to portray this convergence between digital and physical and consider the new technologies that are evolving the interfaces within this space.
To date human-computer interactions have so far been predominantly screen-based. But this is changing. Our first experience of digital began with desktop computing, which then expanded with the evolution of the Web. Then came mobile, which has lead us to the fascinating intersection we find ourselves in today.
User interfaces consist of voice and gesture. Devices and products that were once analogue are now connected and equipped with sensors that share data about user behaviour. Creative technology is at the heart of this transition; where tangible inputs and mechanical outputs reign supreme.
Knit creates projects within this space. We are a new breed of technicians, combining practices and techniques from traditional engineering such as software, electrical and mechanical, to merge technologies in bespoke ways, making them work together to create interactive and immersive experiences.
Knit created “Interface”, a Rube Goldberg inspired sequence of interactions that represents the convergence of our physical and digital worlds. Interface uses a variety of technologies such as Kinect, Leap Motion and Heartbeat sensors, to create an interactive experience that explores how these technologies can be engineered to work in harmony through a sequential chain reaction of digital and physical elements.
The objective of the installation was to invite museum visitors to interact with technologies that they might not be familiar with and try to complete the sequence. Visitors must interact with an arcade button, Kinect, conductive paint, Leap Motion, an ultrasonic sensor, and a heartbeat sensor. Each presents a challenge that must be completed to progress through the sequence. Interface’s display is both physical and digital using screens, servos and LEDs.
Interface is an exploration of these technologies at play and reveals the inner workings, the input data we use, the environmental factors and the data that we collect. A huge number of visitors expressed inquisitiveness and curiosity when presented with unfamiliar technologies as they engaged with the installation. V&A saw a record number of over 24,000 museum goers across the Digital Design Weekend.